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National Skydiving League
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Please find rules at the bottom of this page

Indoor Cloud League 2015JanFebMarAprMayJunJulAugSepOctNovDecTotal
1Hurricane Factory (CZ)189127148149133131112124117---1230
2iFLY Orlando (US)131146121130119126123109112---1117
3iFLY SF Bay (US)13712211012212111512010497---1048
4iFLY Dallas (US)11311296106103116127138112---1023
5iFLY Seattle (US)12010811711211410712711267---984
6SkyVenture Montreal (CA)9184831031231381169093---921
7SkyVenture New Hampshire (US)000514904900---149
8Indoor Skydive Roosendaal (NL)00000026370---63

Indoor Cloud LeagueAAAAAARRRRRR
October 2015Q,9,C,5E,21,7Q,C,7L,F,KM,Q,CM,E

Wind Tunnel Cloud Competition

WTCC League Director: National Skydiving League

WTCC Host Drop Zones: Hurricane Factory, iFLY Orlando, iFLY Seattle, iFLY SF Bay, Indoor Cloud League

WTCC Schedule of Events | See all WTCC events
event date(s) host drop zone  
Meet 1 Jan 1st, 2015 - Jan 31st, 2015 Indoor Cloud League News
Meet 2 Feb 1st, 2015 - Feb 28th, 2015 Indoor Cloud League News
Meet 3 Mar 1st, 2015 - Mar 31st, 2015 Indoor Cloud League News
Meet 4 Apr 1st, 2015 - Apr 30th, 2015 Indoor Cloud League News
Meet 5 May 1st, 2015 - May 31st, 2015 Indoor Cloud League News
Meet 6 Jun 1st, 2015 - Jun 30th, 2015 Indoor Cloud League News
Meet 7 Jul 1st, 2015 - Jul 31st, 2015 Indoor Cloud League News
Meet 8 Aug 1st, 2015 - Aug 31st, 2015 Indoor Cloud League News
Meet 9 Sep 1st, 2015 - Sep 30th, 2015 Indoor Cloud League News
Meet 10 Oct 1st, 2015 - Oct 31st, 2015 Indoor Cloud League - Indoor Cloud League News

There are no scores yet for the 2009 season. To see scores from previous years go to our archives.

Most Recent WTCC News | See all WTCC News or all NSL News

Did you know that iFLY Dallas passed iFLY Seattle on the ICL 2015 leaderboard?
posted: Oct 12th, 2015 SkyVenture Montreal was the last Indoor Cloud League team to submit videos and scores for the September leaderboard, which is finally complete. Jan... (more)

Did you know that the Indoor Cloud League project has a promising start?
posted: Oct 7th, 2015 It's been a good year so far. I just read the August edition of Blue Skies Mag again, where I was quite excited about 4-way development, especially in the Rookie Class. It made me think even more of what's... (more)

Did you know that Dallas Super Cup and Indoor Cloud League connected at iFLY Dallas?
posted: Oct 2nd, 2015 The Sun Path Products NSL News posted the results of this year's Dallas Super Cup with the story on September... (more)

There are six sequences every month, and the groups have the whole month to produce videos and scores of the best performance for each sequence. The organizers invite their participants to any indoor activity and practice the sequences as much as they want. Then they submit the highest scores and videos at any time and until a week before the end of the month at the latest. Each group then follows up with more scores and videos until the last day of the month. The groups have the opportunity to improve the scores with new videos after new tunnel sessions after the first scores have been posted and at any time. Teams and any lineups of individuals may also submit videos for their ICL group after their own separate flying sessions to improve previous scores.

Lineup Limitations:
AAA - AA: Always open for everybody
A - Rookie RRR: 1 Player coach
Rookie RR - Rookie R: Up to 2 Player coaches

The lineups are flexible, and the organizer may put them together according to common sense, based on experiences and skills. Any complete and identical lineup may post two scores for any two neighboring categories.

Player coach definition: A person who has scored 13+ average in AAA at any outdoor meet or 17+ average in AAA at any tunnel meet.

Category Limitations:
AAA - AA: Always open for everybody
A - Rookie RRR - Rookie RR - Rookie R: Every competitor who scores 25+ twice is required to move up to the next category.

The "move up rule" applies to scores for this indoor competition only. If participants score a 25-pointer or higher twice in the same category, it shows that they are too good for the same category and have to move up.

Working Time:
Teams may enter the tunnel and establish all grips for their first formation. Timing begins with the break of the first formation, and scoring includes the first formation. Scoring and deductions follow standard competition format and end at the traditional 35 second mark.

Dive Pool:
AAA: 3,5,6,7,9,11,14,15,16,17,18,21
AA: 6,7,9,11,14,15,18,21
A: 6,7,9
Rookie RRR: A-Q
Rookie RR: A-Q, each sequence begins with M
Rookie R: A-Q, each sequence begins with M